Ensure safety: Ensure children’s play in online spaces is safe, including by giving them control over who can contact them and supplying help when needed.No commercial exploitation: Reduce compulsive features designed to prolong user engagement or cultivate dependency on games, apps or platforms, so children’s immersive play is intrinsically motivated and freely chosen. Enable Open-Ended Play: Provide and enhance features that offer easy-to use pathways, flexibility and variety as these support children’s agency and encourage their imaginative, stimulating and open-ended play.Enhance Imagination: Prioritise creative resources and imaginative, open ended play over pre-determined pathways built on popularity metrics or driven by advertising or other commercial pressures.Be Welcoming: Prioritise digital features that are inclusive, sociable and welcoming to all, reducing hateful communication and forms of exclusion and reflecting multiple identities.To claim the label ‘Playful by Design’, digital products and services should adopt seven principles: The team from 5 Rights Foundation and Digital Futures LSE set out ambitious expectations for children’s free play in all contexts. The Digital Futures Commission's A Vision of Free Play in a Digital World report that outlines the key qualities of "free play" for what "good" looks like in a digital world. It can even be gaining a sense of scale of the universe in a game like Everything. It can be the way different elements combine properties in games like Zelda Breath of the Wild. It can be the embodied understanding of gravity and momentum in real-time physics games like Portal. This can be the simple chemical puzzle-solving of a game like Sokobond. It's true not just about their game that unlocks the wonder of chemistry, but about many other games that often get children doing science without even realising it. That quote from the creators of Happy Atoms inspired this list of games. Knowledge of chemistry or other sciences is necessary to solve many real-world problems, but the way it's taught now often fails to capture students’ imaginations, discouraging experimentation and discovery." "Science is an incredibly important subject that many students never fully grasp. Physics, Chemistry and Biology is something for the nerds, geeks and highly intelligent children at school and not for us or our children. Science can be a subject that many of us see as something for other people. Games like Eastshade or The Long Dark invite us to linger in these places and gain an understanding that is crucial to our survival. Experiences like Cloud Gardens or Viva Pinata extend this by using play to put us in charge of tending to the natural world. From getting lost in Shadow of the Colossus to finding our way in Journey, games underline the importance of the spaces in which we play. Other games let us experience our connection to the environment by adventuring in it. Then there are games of dire warning that let us step into a future where humanity is all but disconnected from the wider environment and hangs on just by a thread. One family told us about Final Fantasy 7 Remake's commentary on corporations and ecology. Other games, like The Wandering Village underline how our location in the world impacts on us and others. Or it can be how a game like Eco establishes the connection between your actions and the other aspects of the environment. This might be how a game like Terra Nil makes the land itself a character in the experience. As she quotes, “games of environmental responsibility animate our capacity to respond, to affect and be affected, to engage with others: other species, other people, and the otherness of our own planet.” They offer a chance to consider play from an ecological perspective. The games in this list take inspiration from Alenda Chang’s Playing Nature book. These games encourage players to consider the impact of their actions on the environment, as well as their interconnectedness to the world in which they live. There are, however, many games that offer quite the reverse. It’s easy to assume that video games are all about building big cities or running successful economies.
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